https://bugs.freedesktop.org/show_bug.cgi?id=93301 --- Comment #26 from famo --- (In reply to Kamil Páral from comment #25) > Please note that more people report crashing on radeonsi after some time of > playing: > http://forums.unknownworlds.com/discussion/comment/2330666/#Comment_2330666 > This is with "Failed to allocate" errors. > I know (and if you compare the system info, you'll find a lot similarities ... ;-) > For me personally, NS2 didn't even start on older Mesa (mmap failed), now it > starts, but as people report, seems to crash after some time. I personally > never played that long (because loading the shaders takes an eternity). > Yeah, same here, just go it to load wite mesa 13 and llvm 3.9.1. With regard to loading times, I guess shader-on-disk cache should help here... > I'd guess this is simply the game running out of 32bit space, and Mesa > drivers being more memory hungry than proprietary drivers. The devs had OOM > problems even with nvidia drivers in the past and had to cut down on memory > usage. They said they can't even add more skins because they're that close > to the RAM limit. They are working on a 64bit version of the game, which > should hopefully fix all this. -- You are receiving this mail because: You are the assignee for the bug.