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There's less logic in the server this way and easier
to potentially share code this way.
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worker_yield is safer than setting a threshold with multiple
acceptors when thread limits are hit. Also, avoid sleep +
Thread#run since it's potentially racy if threads are extremely
unfairly scheduled.
Same things applied to xepoll_thread_spawn.
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Run under 1.9.3dev
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acceptor thread pools could use some work, still
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There's a lot of code duplication here :<
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It's too long especially since XEpollThreadPool is planned :>
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