# -*- encoding: binary -*- require 'revactor' Revactor::VERSION >= '0.1.5' or abort 'revactor 0.1.5 is required' module Rainbows # Enables use of the Actor model through # {Revactor}[http://revactor.org] under Ruby 1.9. It spawns one # long-lived Actor for every listen socket in the process and spawns a # new Actor for every client connection accept()-ed. # +worker_connections+ will limit the number of client Actors we have # running at any one time. # # Applications using this model are required to be reentrant, but do # not have to worry about race conditions unless they use threads # internally. \Rainbows! does not spawn threads under this model. # Multiple instances of the same app may run in the same address space # sequentially (but at interleaved points). Any network dependencies # in the application using this model should be implemented using the # \Revactor library as well, to take advantage of the networking # concurrency features this model provides. module Revactor require 'rainbows/revactor/tee_input' RD_ARGS = {} include Base # once a client is accepted, it is processed in its entirety here # in 3 easy steps: read request, call app, write app response def process_client(client) io = client.instance_variable_get(:@_io) io.fcntl(Fcntl::F_SETFD, Fcntl::FD_CLOEXEC) rd_args = [ nil ] remote_addr = if ::Revactor::TCP::Socket === client rd_args << RD_ARGS client.remote_addr else LOCALHOST end buf = client.read(*rd_args) hp = HttpParser.new env = {} alive = true begin while ! hp.headers(env, buf) buf << client.read(*rd_args) end env[Const::CLIENT_IO] = client env[Const::RACK_INPUT] = 0 == hp.content_length ? HttpRequest::NULL_IO : Rainbows::Revactor::TeeInput.new(client, env, hp, buf) env[Const::REMOTE_ADDR] = remote_addr response = app.call(env.update(RACK_DEFAULTS)) if 100 == response.first.to_i client.write(Const::EXPECT_100_RESPONSE) env.delete(Const::HTTP_EXPECT) response = app.call(env) end alive = hp.keepalive? && G.alive out = [ alive ? CONN_ALIVE : CONN_CLOSE ] if hp.headers? HttpResponse.write(client, response, out) end while alive and hp.reset.nil? and env.clear rescue ::Revactor::TCP::ReadError rescue => e Error.write(io, e) ensure client.close end # runs inside each forked worker, this sits around and waits # for connections and doesn't die until the parent dies (or is # given a INT, QUIT, or TERM signal) def worker_loop(worker) init_worker_process(worker) RD_ARGS[:timeout] = G.kato if G.kato > 0 nr = 0 limit = worker_connections actor_exit = Case[:exit, Actor, Object] revactorize_listeners.each do |l, close, accept| Actor.spawn(l, close, accept) do |l, close, accept| Actor.current.trap_exit = true l.controller = l.instance_variable_set(:@receiver, Actor.current) begin while nr >= limit l.disable if l.enabled? logger.info "busy: clients=#{nr} >= limit=#{limit}" Actor.receive do |f| f.when(close) {} f.when(actor_exit) { nr -= 1 } f.after(0.01) {} # another listener could've gotten an exit end end l.enable unless l.enabled? Actor.receive do |f| f.when(close) {} f.when(actor_exit) { nr -= 1 } f.when(accept) do |_, _, s| nr += 1 Actor.spawn_link(s) { |c| process_client(c) } end end rescue => e Error.listen_loop(e) end while G.alive Actor.receive do |f| f.when(close) {} f.when(actor_exit) { nr -= 1 } end while nr > 0 end end Actor.sleep 1 while G.tick || nr > 0 rescue Errno::EMFILE # ignore, let another worker process take it end def revactorize_listeners LISTENERS.map do |s| case s when TCPServer l = ::Revactor::TCP.listen(s, nil) [ l, T[:tcp_closed, ::Revactor::TCP::Socket], T[:tcp_connection, l, ::Revactor::TCP::Socket] ] when UNIXServer l = ::Revactor::UNIX.listen(s) [ l, T[:unix_closed, ::Revactor::UNIX::Socket ], T[:unix_connection, l, ::Revactor::UNIX::Socket] ] end end end end end