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| | # -*- encoding: binary -*-
require 'thread'
module Rainbows
# Spawns a new thread for every client connection we accept(). This
# model is recommended for platforms like Ruby 1.8 where spawning new
# threads is inexpensive.
#
# This model should provide a high level of compatibility with all
# Ruby implementations, and most libraries and applications.
# Applications running under this model should be thread-safe
# but not necessarily reentrant.
#
# If you're connecting to external services and need to perform DNS
# lookups, consider using the "resolv-replace" library which replaces
# parts of the core Socket package with concurrent DNS lookup
# capabilities
module ThreadSpawn
include Base
def accept_loop(klass)
lock = Mutex.new
limit = worker_connections
LISTENERS.each do |l|
klass.new(l) do |l|
begin
if lock.synchronize { G.cur >= limit }
# Sleep if we're busy, another less busy worker process may
# take it for us if we sleep. This is gross but other options
# still suck because they require expensive/complicated
# synchronization primitives for _every_ case, not just this
# unlikely one. Since this case is (or should be) uncommon,
# just busy wait when we have to.
# We don't use Thread.pass because it needlessly spins the
# CPU during I/O wait, CPU cycles that can be better used
# by other worker _processes_.
sleep(0.01)
elsif c = Rainbows.sync_accept(l)
klass.new(c) do |c|
begin
lock.synchronize { G.cur += 1 }
process_client(c)
ensure
lock.synchronize { G.cur -= 1 }
end
end
end
rescue => e
Error.listen_loop(e)
end while G.alive
end
end
sleep 1 while G.tick || lock.synchronize { G.cur > 0 }
end
def worker_loop(worker)
init_worker_process(worker)
accept_loop(Thread)
end
end
end
|