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# Standard libraries
require 'socket'
require 'tempfile'
require 'yaml'
require 'time'
require 'etc'
require 'uri'
require 'stringio'
require 'fcntl'
# Compiled Mongrel extension
require 'http11'
# Gem conditional loader
require 'mongrel/gems'
Mongrel::Gems.require 'cgi_multipart_eof_fix'
Mongrel::Gems.require 'fastthread'
require 'thread'
# Ruby Mongrel
require 'mongrel/cgi'
require 'mongrel/handlers'
require 'mongrel/command'
require 'mongrel/tcphack'
require 'mongrel/configurator'
require 'mongrel/uri_classifier'
require 'mongrel/const'
require 'mongrel/http_request'
require 'mongrel/header_out'
require 'mongrel/http_response'
# Mongrel module containing all of the classes (include C extensions) for running
# a Mongrel web server. It contains a minimalist HTTP server with just enough
# functionality to service web application requests fast as possible.
module Mongrel
# Used to stop the HttpServer via Thread.raise.
class StopServer < Exception; end
# Thrown at a thread when it is timed out.
class TimeoutError < Exception; end
# A Hash with one extra parameter for the HTTP body, used internally.
class HttpParams < Hash
attr_accessor :http_body
end
# This is the main driver of Mongrel, while the Mongrel::HttpParser and Mongrel::URIClassifier
# make up the majority of how the server functions. It's a very simple class that just
# has a thread accepting connections and a simple HttpServer.process_client function
# to do the heavy lifting with the IO and Ruby.
#
# You use it by doing the following:
#
# server = HttpServer.new("0.0.0.0", 3000)
# server.register("/stuff", MyNiftyHandler.new)
# server.run.join
#
# The last line can be just server.run if you don't want to join the thread used.
# If you don't though Ruby will mysteriously just exit on you.
#
# Ruby's thread implementation is "interesting" to say the least. Experiments with
# *many* different types of IO processing simply cannot make a dent in it. Future
# releases of Mongrel will find other creative ways to make threads faster, but don't
# hold your breath until Ruby 1.9 is actually finally useful.
class HttpServer
attr_reader :acceptor
attr_reader :workers
attr_reader :classifier
attr_reader :host
attr_reader :port
attr_reader :throttle
attr_reader :timeout
attr_reader :num_processors
# Creates a working server on host:port (strange things happen if port isn't a Number).
# Use HttpServer::run to start the server and HttpServer.acceptor.join to
# join the thread that's processing incoming requests on the socket.
#
# The num_processors optional argument is the maximum number of concurrent
# processors to accept, anything over this is closed immediately to maintain
# server processing performance. This may seem mean but it is the most efficient
# way to deal with overload. Other schemes involve still parsing the client's request
# which defeats the point of an overload handling system.
#
# The throttle parameter is a sleep timeout (in hundredths of a second) that is placed between
# socket.accept calls in order to give the server a cheap throttle time. It defaults to 0 and
# actually if it is 0 then the sleep is not done at all.
def initialize(host, port, num_processors=950, throttle=0, timeout=60)
tries = 0
@socket = TCPServer.new(host, port)
if defined?(Fcntl::FD_CLOEXEC)
@socket.fcntl(Fcntl::F_SETFD, Fcntl::FD_CLOEXEC)
end
@classifier = URIClassifier.new
@host = host
@port = port
@workers = ThreadGroup.new
@throttle = throttle / 100.0
@num_processors = num_processors
@timeout = timeout
end
# Does the majority of the IO processing. It has been written in Ruby using
# about 7 different IO processing strategies and no matter how it's done
# the performance just does not improve. It is currently carefully constructed
# to make sure that it gets the best possible performance, but anyone who
# thinks they can make it faster is more than welcome to take a crack at it.
def process_client(client)
begin
parser = HttpParser.new
params = HttpParams.new
request = nil
data = client.readpartial(Const::CHUNK_SIZE)
nparsed = 0
# Assumption: nparsed will always be less since data will get filled with more
# after each parsing. If it doesn't get more then there was a problem
# with the read operation on the client socket. Effect is to stop processing when the
# socket can't fill the buffer for further parsing.
while nparsed < data.length
nparsed = parser.execute(params, data, nparsed)
if parser.finished?
if not params[Const::REQUEST_PATH]
# it might be a dumbass full host request header
uri = URI.parse(params[Const::REQUEST_URI])
params[Const::REQUEST_PATH] = uri.path
end
raise "No REQUEST PATH" if not params[Const::REQUEST_PATH]
script_name, path_info, handlers = @classifier.resolve(params[Const::REQUEST_PATH])
if handlers
params[Const::PATH_INFO] = path_info
params[Const::SCRIPT_NAME] = script_name
# From http://www.ietf.org/rfc/rfc3875 :
# "Script authors should be aware that the REMOTE_ADDR and REMOTE_HOST
# meta-variables (see sections 4.1.8 and 4.1.9) may not identify the
# ultimate source of the request. They identify the client for the
# immediate request to the server; that client may be a proxy, gateway,
# or other intermediary acting on behalf of the actual source client."
params[Const::REMOTE_ADDR] = client.peeraddr.last
# select handlers that want more detailed request notification
notifiers = handlers.select { |h| h.request_notify }
request = HttpRequest.new(params, client, notifiers)
# in the case of large file uploads the user could close the socket, so skip those requests
break if request.body == nil # nil signals from HttpRequest::initialize that the request was aborted
# request is good so far, continue processing the response
response = HttpResponse.new(client)
# Process each handler in registered order until we run out or one finalizes the response.
handlers.each do |handler|
handler.process(request, response)
break if response.done or client.closed?
end
# And finally, if nobody closed the response off, we finalize it.
unless response.done or client.closed?
response.finished
end
else
# Didn't find it, return a stock 404 response.
client.write(Const::ERROR_404_RESPONSE)
end
break #done
else
# Parser is not done, queue up more data to read and continue parsing
chunk = client.readpartial(Const::CHUNK_SIZE)
break if !chunk or chunk.length == 0 # read failed, stop processing
data << chunk
if data.length >= Const::MAX_HEADER
raise HttpParserError.new("HEADER is longer than allowed, aborting client early.")
end
end
end
rescue EOFError,Errno::ECONNRESET,Errno::EPIPE,Errno::EINVAL,Errno::EBADF
client.close rescue nil
rescue HttpParserError => e
STDERR.puts "#{Time.now}: HTTP parse error, malformed request (#{params[Const::HTTP_X_FORWARDED_FOR] || client.peeraddr.last}): #{e.inspect}"
STDERR.puts "#{Time.now}: REQUEST DATA: #{data.inspect}\n---\nPARAMS: #{params.inspect}\n---\n"
rescue Errno::EMFILE
reap_dead_workers('too many files')
rescue Object => e
STDERR.puts "#{Time.now}: Read error: #{e.inspect}"
STDERR.puts e.backtrace.join("\n")
ensure
begin
client.close
rescue IOError
# Already closed
rescue Object => e
STDERR.puts "#{Time.now}: Client error: #{e.inspect}"
STDERR.puts e.backtrace.join("\n")
end
request.body.close! if request and request.body.class == Tempfile
end
end
# Used internally to kill off any worker threads that have taken too long
# to complete processing. Only called if there are too many processors
# currently servicing. It returns the count of workers still active
# after the reap is done. It only runs if there are workers to reap.
def reap_dead_workers(reason='unknown')
if @workers.list.length > 0
STDERR.puts "#{Time.now}: Reaping #{@workers.list.length} threads for slow workers because of '#{reason}'"
error_msg = "Mongrel timed out this thread: #{reason}"
mark = Time.now
@workers.list.each do |worker|
worker[:started_on] = Time.now if not worker[:started_on]
if mark - worker[:started_on] > @timeout + @throttle
STDERR.puts "Thread #{worker.inspect} is too old, killing."
worker.raise(TimeoutError.new(error_msg))
end
end
end
return @workers.list.length
end
# Performs a wait on all the currently running threads and kills any that take
# too long. It waits by @timeout seconds, which can be set in .initialize or
# via mongrel_rails. The @throttle setting does extend this waiting period by
# that much longer.
def graceful_shutdown
while reap_dead_workers("shutdown") > 0
STDERR.puts "Waiting for #{@workers.list.length} requests to finish, could take #{@timeout + @throttle} seconds."
sleep @timeout / 10
end
end
def configure_socket_options
case RUBY_PLATFORM
when /linux/
# 9 is currently TCP_DEFER_ACCEPT
$tcp_defer_accept_opts = [Socket::SOL_TCP, 9, 1]
$tcp_cork_opts = [Socket::SOL_TCP, 3, 1]
when /freebsd(([1-4]\..{1,2})|5\.[0-4])/
# Do nothing, just closing a bug when freebsd <= 5.4
when /freebsd/
# Use the HTTP accept filter if available.
# The struct made by pack() is defined in /usr/include/sys/socket.h as accept_filter_arg
unless `/sbin/sysctl -nq net.inet.accf.http`.empty?
$tcp_defer_accept_opts = [Socket::SOL_SOCKET, Socket::SO_ACCEPTFILTER, ['httpready', nil].pack('a16a240')]
end
end
end
# Runs the thing. It returns the thread used so you can "join" it. You can also
# access the HttpServer::acceptor attribute to get the thread later.
def run
BasicSocket.do_not_reverse_lookup=true
configure_socket_options
if defined?($tcp_defer_accept_opts) and $tcp_defer_accept_opts
@socket.setsockopt(*$tcp_defer_accept_opts) rescue nil
end
@acceptor = Thread.new do
begin
while true
begin
client = @socket.accept
if defined?($tcp_cork_opts) and $tcp_cork_opts
client.setsockopt(*$tcp_cork_opts) rescue nil
end
worker_list = @workers.list
if worker_list.length >= @num_processors
STDERR.puts "Server overloaded with #{worker_list.length} processors (#@num_processors max). Dropping connection."
client.close rescue nil
reap_dead_workers("max processors")
else
thread = Thread.new(client) {|c| process_client(c) }
thread[:started_on] = Time.now
@workers.add(thread)
sleep @throttle if @throttle > 0
end
rescue StopServer
break
rescue Errno::EMFILE
reap_dead_workers("too many open files")
sleep 0.5
rescue Errno::ECONNABORTED
# client closed the socket even before accept
client.close rescue nil
rescue Object => e
STDERR.puts "#{Time.now}: Unhandled listen loop exception #{e.inspect}."
STDERR.puts e.backtrace.join("\n")
end
end
graceful_shutdown
ensure
@socket.close
# STDERR.puts "#{Time.now}: Closed socket."
end
end
return @acceptor
end
# Simply registers a handler with the internal URIClassifier. When the URI is
# found in the prefix of a request then your handler's HttpHandler::process method
# is called. See Mongrel::URIClassifier#register for more information.
#
# If you set in_front=true then the passed in handler will be put in the front of the list
# for that particular URI. Otherwise it's placed at the end of the list.
def register(uri, handler, in_front=false)
begin
@classifier.register(uri, [handler])
rescue URIClassifier::RegistrationError => e
handlers = @classifier.resolve(uri)[2]
if handlers
# Already registered
method_name = in_front ? 'unshift' : 'push'
handlers.send(method_name, handler)
else
raise
end
end
handler.listener = self
end
# Removes any handlers registered at the given URI. See Mongrel::URIClassifier#unregister
# for more information. Remember this removes them *all* so the entire
# processing chain goes away.
def unregister(uri)
@classifier.unregister(uri)
end
# Stops the acceptor thread and then causes the worker threads to finish
# off the request queue before finally exiting.
def stop(synchronous=false)
@acceptor.raise(StopServer.new)
if synchronous
sleep(0.5) while @acceptor.alive?
end
end
end
end
# Load experimental library, if present. We put it here so it can override anything
# in regular Mongrel.
$LOAD_PATH.unshift 'projects/mongrel_experimental/lib/'
Mongrel::Gems.require 'mongrel_experimental', ">=#{Mongrel::Const::MONGREL_VERSION}"
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