* graceful shutdown can take forever
@ 2017-04-20 7:35 Eric Wong
0 siblings, 0 replies; only message in thread
From: Eric Wong @ 2017-04-20 7:35 UTC (permalink / raw)
Mostly thinking out loud, here...
Yes, shutdown_timeout exists as a config directive, but it also
kinda sucks since it doesn't currently distinguish between idle
and active clients.
For timing out clients the server is writing to, that can be
really tricky, since the server doesn't always know how much a
client is buffering. So if your kernel socket buffers are 4MB
and your client is on dialup downloading at 4K/s, the default
shutdown_timeout of 15s is completely insufficient.
On https://YHBT.net/ where I host some gigantic git repositories
and files over 1GB, I have the shutdown_timeout set to 86400
seconds (1 day), which is enough to make "systemctl restart"
timeout. This only seems to be triggered by idle clients from
some web crawlers, so yes, idle clients should be treated
different from active clients... I don't think people with
dialup connections tend to download gigantic files off my
Now that I think about it again, cmogstored (the single-purpose
server on which yahns is based) actually becomes single-threaded
during the graceful shutdown phase, which might be a
reasonable course for yahns to follow, too...
The multithreaded queue design can get very tricky as far as
checking timeouts go, so simplifying the shutdown phase into a
single-threaded portion removed the need for extra locking
overhead (any amount of per-client locking overhead would spill
into the regular non-shutdown event loop). It also avoided extra
branches during normal operation as an additional win.
But, I knew all this back in 2013, so... why didn't yahns use
it? Hm...., yahns does allow running arbitrary user-supplied
code, which can have unpredictable runtimes even if bug-free.
In contrast, cmogstored is a single-purpose; and even the
rotational disks cmogstored was designed for has a more
predictable upper-bound seek times than the dispatch time
of user-supplied Rack apps.
So, yes, shutting down a multi-threaded event loop gracefully
can be tricky...
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