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From: Akhil Goyal <gakhil@marvell.com>
To: Raja Zidane <rzidane@nvidia.com>, "dev@dpdk.org" <dev@dpdk.org>,
	Thomas Monjalon <thomas@monjalon.net>
Cc: "matan@nvidia.com" <matan@nvidia.com>,
	"stable@dpdk.org" <stable@dpdk.org>
Subject: Re: [dpdk-dev] [EXT] [PATCH] compress/mlx5: fix level translation in xform API
Date: Sat, 31 Jul 2021 17:57:23 +0000	[thread overview]
Message-ID: <CO6PR18MB44847E10E92FFDE12F75FBEBD8ED9@CO6PR18MB4484.namprd18.prod.outlook.com> (raw)
In-Reply-To: <20210729141108.20908-1-rzidane@nvidia.com>

> Compression Level is interpreted by each PMD differently.
> However, lower numbers give faster compression
> at the expense of compression ratio, while higher numbers
> may give better compression ratios but are likely slower.
> The level affects the block size, which affects performance,
> the bigger the block, the faster the compression is.
> 
> The problem was that higher levels caused bigger blocks:
>   size = min_block_size - 1 + level.
> 
> the solution is to reverse the above:
>   size = max_block_size + 1 - level.
> 
> Fixes: 39a2c8715f8f ("compress/mlx5: add transformation operations")
> Cc: matan@nvidia.com
> Cc: stable@dpdk.org
> 
> Signed-off-by: Raja Zidane <rzidane@nvidia.com>
> ---
This patch is not acked, hence not applied for RC3.
@Thomas Monjalon can you pick it directly if it gets acked?

  reply	other threads:[~2021-07-31 17:57 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-07-29 14:11 [dpdk-dev] [PATCH] compress/mlx5: fix level translation in xform API Raja Zidane
2021-07-31 17:57 ` Akhil Goyal [this message]
2021-08-01  6:13 ` Matan Azrad
2021-08-03 12:11   ` [dpdk-dev] [dpdk-stable] " Thomas Monjalon

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