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authorEric Wong <e@80x24.org>2017-03-20 20:08:46 +0000
committerEric Wong <e@80x24.org>2017-03-23 00:03:40 +0000
commit794c2618068ef4f9cfdcc890fe7858d922cb527c (patch)
treeab93813b91b1df022e016c8a0d916ce365251c8f /lib/unicorn/tee_input.rb
parentd26cc92e25bf17e20323bf310599cf2d4853f422 (diff)
downloadunicorn-794c2618068ef4f9cfdcc890fe7858d922cb527c.tar.gz
rack 2.x exists nowadays still allows rewindable input as an
option, and we will still enable it by default to avoid breaking
any existing code.

Hide the internal documentation since we do not want people
depending on unicorn internals; so there's no reason to confuse
or overwhelm people with documentation about it.  Arguably,
TeeInput and StreamInput should not be documented publically at
all, but I guess that ship has long sailed...
Diffstat (limited to 'lib/unicorn/tee_input.rb')
-rw-r--r--lib/unicorn/tee_input.rb14
1 files changed, 7 insertions, 7 deletions
diff --git a/lib/unicorn/tee_input.rb b/lib/unicorn/tee_input.rb
index 6f66162..2ccc2d9 100644
--- a/lib/unicorn/tee_input.rb
+++ b/lib/unicorn/tee_input.rb
@@ -1,6 +1,6 @@
 # -*- encoding: binary -*-
 
-# acts like tee(1) on an input input to provide a input-like stream
+# Acts like tee(1) on an input input to provide a input-like stream
 # while providing rewindable semantics through a File/StringIO backing
 # store.  On the first pass, the input is only read on demand so your
 # Rack application can use input notification (upload progress and
@@ -9,22 +9,22 @@
 # strict interpretation of Rack::Lint::InputWrapper functionality and
 # will not support any deviations from it.
 #
-# When processing uploads, Unicorn exposes a TeeInput object under
-# "rack.input" of the Rack environment.
+# When processing uploads, unicorn exposes a TeeInput object under
+# "rack.input" of the Rack environment by default.
 class Unicorn::TeeInput < Unicorn::StreamInput
   # The maximum size (in +bytes+) to buffer in memory before
   # resorting to a temporary file.  Default is 112 kilobytes.
-  @@client_body_buffer_size = Unicorn::Const::MAX_BODY
+  @@client_body_buffer_size = Unicorn::Const::MAX_BODY # :nodoc:
 
   # sets the maximum size of request bodies to buffer in memory,
   # amounts larger than this are buffered to the filesystem
-  def self.client_body_buffer_size=(bytes)
+  def self.client_body_buffer_size=(bytes) # :nodoc:
     @@client_body_buffer_size = bytes
   end
 
   # returns the maximum size of request bodies to buffer in memory,
   # amounts larger than this are buffered to the filesystem
-  def self.client_body_buffer_size
+  def self.client_body_buffer_size # :nodoc:
     @@client_body_buffer_size
   end
 
@@ -37,7 +37,7 @@ class Unicorn::TeeInput < Unicorn::StreamInput
 
   # Initializes a new TeeInput object.  You normally do not have to call
   # this unless you are writing an HTTP server.
-  def initialize(socket, request)
+  def initialize(socket, request) # :nodoc:
     @len = request.content_length
     super
     @tmp = @len && @len <= @@client_body_buffer_size ?